Observed numbers for 32 nodes
| Target Triangle count per node | Rendering Time (ms) | Pixel readback + tunneling time (ms) | FPS | Triangle throughput for the entire cluster |
| 0.05 M | 4-8 | 20 | 24-36 | 48 M Tris/sec |
| 0.5 M | 8-40 | 20 | 16-24 | 320 M Tris/sec |
| 1 M | 24-60 | 20 | 12-20 | 512 M Tris/sec |
Projected numbers for 48 nodes:
| Target Triangle count per node | Rendering Time (ms) | Pixel readback + tunneling time (ms) | FPS | Triangle throughput for the entire cluster |
| 0.05 M | 6 | 13 | 52 | 125 M Tris/sec |
| 0.5 M | 24 | 13 | 27 | 648 M Tris/sec |
| 1 M | 36 | 13 | 20 | 960 M Tris/sec |
SGE data taken from here.